It’s the time of year, and that means the first switch has been put to the test.
It’s a bit like going back in time, but with less chance of being a victim.
The “poe” switch is a device that allows people to switch between the two modes in the game Poe’s Adventure.
It also lets players toggle between “normal” and “high” mode while using the console.
“You can actually put this switch in your pocket,” said Mike “Kenny” Smith, a Pee-wee’s Big Adventure developer and designer.
“It’s not very expensive.”
So far, Smith has worked on the switch and its developers are working on adding a third button to it.
But he also hopes to make it so that the switch is just a button that pops up when you use the console to play the game.
He said the idea for the switch came from his father, who was a huge Pee Wee fan and used the device when playing with him.
“He’d take me to games, like the old Super Mario Brothers, and just say, ‘Hey, you wanna switch to high mode?’
And then he’d put this little thing in my pocket and just start playing,” Smith said.
The idea of the switch has caught Smith’s attention.
“I’ve been doing this for five years and it never occurred to me to make a switch,” Smith told The Hill.
“To me, this is kind of a weird thing that people do.”
It’s the kind of thing that makes Smith and his team think about whether it makes sense to make the switch permanent or if it could be modified.
The developers said they will be testing whether they should do that in the future.
When Pee Wee’s Big Adventures was released in 1995, it was the first console game to have two player modes.
Peewee himself has said that was a conscious decision to make his favorite mode work in the same game mode.
But there were also times when Pee was too busy to play with other players.
“When we made PeeWee’s Adventure, we had a really large group of people, so we had to have an open multiplayer mode,” Smith explained.
“There was no way to have a single player mode that we were playing.
We had to play together, so if we could play together we could have the best experience.”
While it’s not technically a switch, Smith said it could work in one of two ways.
“I think that you could use it as a switch for when you’re going through the game, but you can also use it to go into high mode when you get a chance,” he said.
If you want to test it out, Smith added, you can find a link to his video game on YouTube.
If Smith and the team are able to make something like that permanent, they said they’ll be posting the switch in the hopes that it will be used more often.
“We’re trying to be creative,” Smith concluded.
“That’s the coolest thing.”
Follow Mike on Twitter at @MikeKearney and the Hill at @thehill.
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